CDM Alumni Community

A Web application that helps The Centre for Digital Media Students build their network with alumni through appealing visuals and engaged interaction.

Problem

There is no platform that supports students in finding mentors within the alumni. Moreover, it is difficult for students to initiate connections and get mentoring.

Overview

Background & Brief

The Centre for Digital Media (CDM) has about 700 alumni over the past 18 years. The school aims to create a platform to help students to build their network and getting career mentoring within the school.

What did clients hope to get out of this?

  • A framework of the platform, ongoing project, no mandatory KPI

  • A career-focused platform to empower alumni through networking

  • A closer, CDM-only community

Competitor Analysis

How do alumni connect with each other?

Platform

Limitation

Public, not exclusive to CDM alumni

Unofficial, requires alumni to self-organize

Different backgrounds, hard to identify peers or mentors in their industry and roles

casual event, not career oriented

Not a platform for open, free-form chatting.

Linkedin

Slack/Discord groups

CDM Project Showcase events

Alumni Beach social event

CDM instagram

There’s no an official CDM alumni platform to help alumni networking and discover potential carer opportunities. Moreover, there’s no way to search other students through filters, it is difficult to establish a connection efficiently.

User Research

Target Users

All 700 CDM alumni, from cohort 1-18

Research Methods

User Interview 

Survey (Google form)

What information users want to know about other alumni?

Critical

Name, Profile picture, Location, Year of graduation, Company, Roles/jobs, Preferred contact methods

Current status (e.g. open to mentorship, job-seeking, etc.)

Nice to have

Work experience, education experience

skillsets, portfolio

Optional

Career journey, Hobbies

User needs & Pain points

What's the root problems?

Since our alumni from Our alumni span 18 cohorts (C1 to C18), covering various career stages. So their pain points and needs may vary. We divided them into three user groups and analyzed the data from the 1st survey to identify their different needs: 

“A strong community will help increase my impact in game industry.”

- Game company founder, C1

“I want to know more about who I will be mentoring”

- Lead UX Designer, C8

“I want to share my stories to help my alumni less detour”

- Senior Product Manager, C14

“ I know networking is important for career but I’m too shy to reach out”

- Junior 2D Animator, C17

“searching in linkden again and again make me stress out”

- Student, C18

C 13 - 15

C 16 - 18

C 1 - 12

Research insights

Younger Alumni:

🤩 Hope to: Get career mentoring

🙁 Pain points: Too shy to seek out mentors


Older Alumni:

🤩 Hope to : Share stories and provide mentorship to help younger alumni and expand their industry impact.

🙁 Pain point: Difficulty finding suitable mentees

Solution

Build the Bridge between Younger and Older Alumni

We built an interactive community platform to bridge the gap between students and alumni. This platform helps students brand themselves, making it easy for mentors to find them and facilitating a fun and engaging way to connect with people.

Design Concept

How might we make the alumni connecting experience efficient and enjoyable?

Image from Google Image

Inspired by the movie "Inside Out," which reimagines how emotions are portrayed


Can we apply a similarly interactive approach to our alumni community concept?

Our solution includes an interactive 3D model that visually represents alumni, using different colors to denote roles such as designers, artists, and developers. Users can actively manipulate the constellation—rotating, zooming in, zooming out—and utilize filters and search features to dynamically discover and connect with peers.

Sketches

Color-coded Role

Artists

Designers

Developers

PM/PO

Others

VISUAL DIRECTION

Color pallate

Aa

Poppins Medium

Poppins SemiBold

Poppins Regular

Primary

Blue CDM

100

200

300

400

500

600

700

800 “

Seconday

Gray CDM

100

200

300

400 “

500

600 “

700

800 “

Design System

Final Outcome

Ease of Connection in our Interactive Community

😭 Problem: Shyness of young alumni and difficulty for older alumni to find suitable mentees.

😆 How It helps: Provides a centralized space for students and alumni to interact. The platform uses interactive 3D models, and colour-coded roles, making it fun and straightforward for users to explore and connect.

“Don’t be shy, let’s play with the alumni constellation!”

Personalized Filter

😭 Problem: Can't find suitable alumni

😆 How It helps: A more efficient way to discover alumni who fit your needs through checking their roles, industry , location and availability.

“Find your ideal alumni match”

Student Branding

😭 Problem: Difficulty for students to get noticed by potential mentors.

😆 How It helps: Allows students to create detailed profiles showcasing their skills, interests, and achievements, making them more visible and attractive to mentors.

"Build your branding to get more attention and opportunities!"

Preference Setting

😭 Problem: Privacy concerns

😆 How It Helps: Customize the profile display. Decide how much personal information to share with other alumni to protect the privacy.

“Share only what you're comfortable with”

Success Metric

But Did It work? People like the vibes of the app!

It's creative and risky, but it works! Here's how we measured success:

  1. User Interest and Commitment:

    • During the recent alumni networking event, we showcased our product.

    • Many alumni showed great interest and offered to upload their information and profiles once it launches.


  2. Appealing Visuals:

    • Alumni feedback indicated that the appealing visuals made the networking product feel less formal.

    • The design helped users feel more comfortable making the first move, overcoming the psychological barrier of shyness.

Reflection

Takeaways

User-Centered Research: This project emphasized user research to identify needs, showing that solutions naturally emerge when you follow users. Interviews and surveys provided diverse perspectives and solutions.


Enhanced Collaboration: Learning basic Unity knowledge improves collaboration between designers and developers.


Future Plans: If have more time, we aim to explore gamified features to enhance user experience and encourage networking. Examples include:

Planet brightness: Representing user activity, with stars becoming brighter based on engagement.

Reward System: Encouraging user activity and contributions with experience points for tasks like online engagement, story posting, and mentorship.

Honor Board: Displaying and ranking user contributions based on experience points.